Ammunition is more readily available from the start than its predecessor, as most soldiers use this weapon. It can still do massive damage at close range, but its higher recoil makes it less effective at maximum range than the first game. In the campaign, the PPSh-41 is a common Soviet weapon. The gun has a semi-automatic fire mode, however as it doesn't affect hipfire accuracy and simply impedes players in CQC, this mode should best be avoided. In Call of Duty: United Offensive, it is much less effective, as it takes four shots to kill one enemy, twice as many as before, but otherwise identical and still a versatile weapon for close quarters and moderately long distances. Ammunition is relatively scarce in the early levels of the Soviet campaign, when MP40s are more readily available. It takes just two bullets to kill one enemy in singleplayer, but its fairly high rate of fire when fired automatically makes it more effective against grouped targets, rather than individual ones. It has a very high magazine capacity, decent power, and only medium recoil. The PPSh is a submachine gun featured in the Soviet campaign. It's ineffective at long range and fires a relatively weak round, but its rate of fire makes for effective suppression and close-range combat." - Call of Duty manual description. Ppsh_semi " The PPSh submachine gun holds 71 rounds of Soviet pistol ammo and has a very high rate of fire. 4 Call of Duty 4: Modern Warfare / Modern Warfare RemasteredĬall of Duty and United Offensive Campaign.
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